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Create AI-generated Animation without relying on complex CoLab notebooks. Input your prompts + keyframes and bring your ideas to life using the animation capabilities of Gooey & Stable Diffusion's Deforum.
To know more, head to our AI ANIMATION HELP GUIDE!
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Examples
API
Describe the scenes or series of images that you want to generate into an animation. You can add as many prompts as you like. Mention the keyframe number for each prompt i.e. the transition point from the first prompt to the next.View the ‘Details’ drop down menu to get started.
Prompt
Frame
🗑️
➕ Add a Prompt
Pro-tip: To avoid abrupt endings on your animation, ensure that the last keyframe prompt is set for a higher number of keyframes/time than the previous transition rate. There should be an ample number of frames between the last frame and the total frame count of the animation.
Choose the number of frames in your animation.
Pro-tip: The more frames you add, the longer it will take to render the animation. Test your prompts before adding more frames.
⚙️ Settings
Choose your preferred AI Animation Model
Protogen V2.2 (darkstorm2150)
Animation Mode
3D
How should the camera zoom in or out? This setting scales the canvas size, multiplicatively.1 is static, with numbers greater than 1 moving forward (or zooming in) and numbers less than 1 moving backwards (or zooming out).
With 0 as the starting keyframe, the input of 0: (1.004) can be used to zoom in moderately, starting at frame 0 and continuing until the end.
How should the camera pan horizontally? This parameter uses positive values to move right and negative values to move left.
How should the camera pan vertically? This parameter uses positive values to move up and negative values to move down.
Gradually moves the camera on a focal axis. Roll the camera clockwise or counterclockwise in a specific degree per frame. This parameter uses positive values to roll counterclockwise and negative values to roll clockwise. E.g. use 0:(-1), 20:(0) to roll the camera 1 degree clockwise for the first 20 frames.
0:(-1), 20:(0)
Pans the canvas left or right in degrees per frame. This parameter uses positive values to pan right and negative values to pan left.
Tilts the camera up or down in degrees per frame. This parameter uses positive values to tilt up and negative values to tilt down.
Choose fps for the video.
Run cost = 480 credits (1.5 / frame)Render Time ≈ 3s / frame
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